351 posts analyzed Updated Jun 2026
Averages 12 posts/day, top 25% activity. Most active Mondays around 12 PM UTC. Mostly image posts (58%).
r/GameDevs Traffic & Engagement r/GameDevs Traffic & Engagement
Volume and engagement over time Posting volume and engagement over time
Post Format
Upvote Distribution
How upvoted posts perform Only posts with 2+ upvotes. The bands below show how those posts are spread by upvote count.
r/GameDevs Most Active Times When r/GameDevs Is Most Active
Peak posting by day and hour (UTC) When this community posts most, by day and hour (UTC)
Most Active by Day
r/GameDevs Flair Performance r/GameDevs Flair Performance
Upvotes and volume by flair Average upvotes and post volume by flair
This subreddit doesn't use post flairs.
No flaired posts were found in this month's data.
Post Type Breakdown
Share by text, image, or link Share of posts by format: text, image, or link
r/GameDevs Trending Keywords Trending Keywords in r/GameDevs
Ranked by how often they appear Title keywords ranked by how often they appear
| Keyword | Mentions ▼ | Upvotes | Comments |
|---|---|---|---|
| game | 141 (40.2%) | 1 | 0 |
| steam | 24 (6.8%) | 3 | 1 |
| feedback | 23 (6.5%) | 1 | 0 |
| making | 20 (5.7%) | 2 | 1 |
| made | 20 (5.7%) | 2 | 0 |
| working | 19 (5.4%) | 1 | 0 |
| first | 19 (5.4%) | 1 | 0 |
| indie | 18 (5.1%) | 1 | 0 |
| demo | 17 (4.8%) | 2 | 0 |
| looking | 16 (4.6%) | 1 | 1 |
r/GameDevs Mentioned Domains Mentioned Domains in r/GameDevs
Most linked sites Most linked sites in this subreddit
| Domain | Links | Upvotes |
|---|---|---|
| youtu.be | 18 | 1 |
r/GameDevs Top Posts Top Performing Posts in r/GameDevs
Highest-performing posts Highest-performing posts. Each title links to Reddit.
We wanted to make a fun co-op game with friends, but it ended up being something between Phasmophobia-style horror and complete chaos. You search for creatures, carry traps and scanners, argue in voice chat, and try not to get lost in the forest at night. The playtest is already open.
TileMaker DOT is now 100% Free and Open Source under the MIT License!
We released a demo of a submarine story inspired by Lovecraftian horror, set in a dead ocean after a nuclear war. The crew is nearly gone, communication has been lost, and something always seems to be moving just beyond the hull.
Warning to other Next Fest devs: Steam told me my game didn't fit any discovery slices. I don't think they planned for this scenario.
A majority of posts on reddit and LinkedIn are like this
I always loved ARPGs and finally made my own! Introducing Bullet Rift on Steam!
Used my 3-month layoff to learn pixel art… ended up making this wheelchail skijump game
I just released my demo! Grab a mate and come and play!
Adding combat mechanics
devlog to my indie game
r/GameDevs Audience Overlap r/GameDevs Subreddit Overlap & Related Communities
Overlapping audiences Communities with overlapping audiences
r/GameDevs FAQ Frequently Asked Questions About r/GameDevs
What's the best time to post on r/GameDevs?
Based on posting volume, r/GameDevs is most active on Mondays around 12 PM UTC. That window has the most community activity, but busier hours also mean more competition for attention.
How active is r/GameDevs?
r/GameDevs averages 12 posts per day and ranks in the top 25% for activity among tracked SFW subreddits.
How many upvotes do posts on r/GameDevs get?
Posts on r/GameDevs average about 2 upvotes this month (net score per post).
What kind of posts does r/GameDevs get most?
On r/GameDevs, most posts are image posts (58%)