Comparison
vs
Showing
r/IndieDev moves 17× faster, r/gamedesign is the quieter feed. Yet r/gamedesign pulls about 2x the comments per post.
22% of r/gamedesign's audience also follows r/IndieDev
| Metric | gamedesign | IndieDev | Gap |
|---|---|---|---|
| Posts / Day | 18 | 303 | 17× |
| Avg Upvotes | 10 | 22 | 120% |
| Avg Comments | 11 | 5 | 120% |
| Activity Rank | #8,455 Top 10% | #135 Top 1% | 8,320 |
| Low-Reply Rate | 38% | 71% | 33% |
Posting volume over time
Indexed to typical activity Daily volume indexed to each subreddit's typical activity
No volume data for this window yet.
r/gamedesign r/indiedev
Post format
Share by type Share of posts by type this month
Text Image Link
r/gamedesign
r/indiedev
r/indiedev leans visual while r/gamedesign is mostly text.
Upvote distribution
Among upvoted posts Among posts that received upvotes
2–9 10–99 100–999 1K+
r/gamedesign
r/indiedev
Peak activity
Busiest day + peak hour · UTC Busiest day for each sub, with peak hour. Times in UTC.
Sun
Mon
Tue
Wed
Thu
Fri
Sat
r/gamedesign
10 AM
r/IndieDev
10 AM
Sun
Mon
Tue
Wed
Thu
Fri
Sat
r/gamedesign
10 AM
r/IndieDev
10 AM
r/gamedesign peaks Tuesday 10 AM and r/IndieDev peaks Tuesday 10 AM UTC, within the same hour.